
Now normally I don’t have much to say about games, no matter how much I enjoy them. F.E.A.R. is one of the most hyped up games of the year, and despite not knowing much about the game (and refusing to play a stupid demo version–not that I had the time so far anyway), I finally got the game yesterday. It’s a pretty good first person shooter/adventure in the style of Half-Life with a very creepy feel to it–like a mixture of Max Payne’s dream sequences and the insanity of The Suffering. But that’s not what I feel the need to talk about. I got the biggest surprise of my gaming life during a particular firefight between my character and a squadron of 3-4 soldiers. I was pinned down behind some machinery and wanted to backtrack in this squarish area to approach the enemy from the rear and suddenly I hear enemy radio chatter: “Watch out! He’s trying to flank!” Needless to say, I stopped dead in my tracks with my jaw on the ground, thinking “What the @^%#?? They know?!?!?!” Quite possibly the coolest AI trick ever implemented in such a game.